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ACTION RIFLE |
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Necessary Gear & Weapons |
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For the rifle stages of a match, the competitor must use
a center fire rifle. From a practical point of view, the rifle must be a
semi-automatic weapon that uses a detachable magazine, preferably with magazines
having a capacity of at least 20 to 30 rounds. We have had an occasional
entrant who used a rifle that requires stripper clips (as do many SKS imports),
but the reload times put them at a slight disadvantage. The most common
rifles seen at RBGC matches include, as mentioned earlier in this article,
but are not limited to,: AR15’s, AK’s, M1’s, Mini 14’s,
SKS’s, FAL’s, M14’s, and just about any high capacity
magazine of .223 or larger caliber. |
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Far and away, the AR-15 is the rifle of choice at our matches.
There is a split of opinion as to whether it is better to use the lightweight
model, making it easier to move from shooting position to shooting position,
or the heavier full-sized models, which have less recoil and reduce the
target reacquisition time. |
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Reports from elsewhere in the country indicate that competitors
are mounting a zoom scope on the top for long-range targets and then hanging
a red-dot off the side for the short-range field courses. Another common
modification is to replace the standard muzzle brake with an effective compensator.
This appears to better dampen the recoil and improve the target reacquisition
times. Some competitors are effectively double tapping (on fully exposed
targets) out to 40 yards. Also, at the end of 1996, the JP Enterprises "recoil
eliminator" has started becoming popular and is replacing other types
of compensators. |
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Some competitors are beginning to attach magazine holders,
such as the unit called REDIMAG (from Boonie Packer Products). This places
the spare magazine right next to the one being used, making the time necessary
to reload quicker because the second magazine doesn't have to move as far
(so the users of this device say). Another alternative is a bracket that
clips two magazines together. The disadvantage of these devices is that,
at least initially, you have to carry weight of two full magazines and that
makes the rifle a little harder (and probably slower) to handle, especially
for a smaller competitor. Drum type magazines & Beta Mags are allowed
unless otherwise noted for a given match. |
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GENERAL DEFINITION - TACTICAL CLASS RIFLE, PISTOLS AND
SHOTGUNS:
Any firearm commercially produced in quantities for sale to the general
public. Prototype firearms are specifically not allowed.
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Tactical Rifle
The following modifications are allowed in the Tactical Rifle division:
- Sights, Firearms with 1 custom or factory installed
Electronic sight (Red Dot, etc), Fiber Optic Sight, Scope barrels is
permitted, compensators or flash hiders are allowed. (Be sure you have
sighted any additional sighting devices in at least at 50 yards and
be able to hit an 8" target where you want the bullet to go, as we will
be shooting at distances up to 100 yards and a scope that hits on Zero
at 100 yards would probably hit a couple inches low at 10 yards)
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- Internal modifications to improve accuracy, reliability
and function are allowed. For example, replacement barrels, spherical
bushings, custom triggers, etc are allowed (Please be sure you have
tried your Rifle after any modifications, but, before using it in a
match, not the time for a surprise)
- Stocks, also allowed are changes of stocks on long
guns, including the addition of pistol grip or folding stocks, Magazine
holders and any style iron sights.
- Magazines, have at least 4-30 round or 5 20 round
magazines or enough to be able to fire 100 rounds of ammunition during
the Rifle portion of the match. (Be sure they will work in your Rifle,
a match is not the time to try out "New" magazines as failures cost
you time and that lowers your overall score)
- Magazine holders, Have some type of magazine holders
and don't try using your pockets, you'll just wind up dropping your
mags and won't miss them till you go to reload and its not there, trust
me it happens and magazine holders come in all shapes and prices so
have something made for the task to do it right.(Pockets weren't made
as mag holders)
- Slings, you will be required to have a sling on your
Rifle so you will be able to let it hand in front of your body while
you are engaging Pistol targets that are mixed in with the Rifle targets.
A Tactical or Gilies slings are made for this style shooting so don't
count on a length of para cord to work as well as a 3 point sling for
this task.
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Tactical Shotgun
The following modifications are allowed in the Tactical Shotgun
division:
- Sights, The addition of any 1, electrical sight or
optical sight, whether magnified or not. {Have sights on your shotgun
that will allow you to hit an 8" plate at 50 yards, if a single bead
sight won't do it, add Fiber Optic or Rifle sights to make your slug
hits more precise}
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Example 0f 12 Gage Slug Kick Factor |
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- Magazines, The addition of any magazine tube extensions
regardless of the manufacturer's standard capacities.
- "Speed loader" type devices, such as the TECLOADER,
which allow the insertion of multiple rounds into the magazine in a
single motion.
- Stocks, you may use any style stock that is legal
to have on your shotgun as long as it allows safe operation.
- Shell holders, usually you are allowed to have your
Shotgun placed at that portion of the match before you start and you
can assemble your shot shells & slugs on the table with the gun, if
you prefer to carry the shells with you, have a way to carry them safely
and be accessible and a way to separate your shot shells and slugs because
bird shot just won't knock over a plate at 50 yards.
- Caliber / Gage, 20 gage as a minimum, anything smaller
has a problem with the heavies steel targets so keep this in mind when
selecting the scattergun you want to use.
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Tactical Pistol
This is what you'll need to fire the Pistol portion of the match:
- Caliber, 9mm as a minimum or you will have a problem
knocking down steel Pepper Popper targets, other wide, no magnum loads
are allowed or needed, just a 9mm/38 special as a minimum.
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- Holsters, your holster should be either a drop down
thigh rig or a strong side belt holster that you can access with your
Rifle hanging in front of your body. No cross draw or shoulder holsters
are permitted for safety reasons.
- Magazines, You can use any type magazine that works
well in your gun, 10 round or 30 round that's up to you, just be sure
it works and if you are using a lower capacity mag, have at least 4
of them loaded.
- Mag Holders, Like the Rifle mags, you will need a
place to carry spare mags and not drop them when moving or standing
from a prone or kneeling position. There are many styles ranging from
the Kydex to the Cordura style, its your choice just be sure they work
and you can find them in a hurry.
- Sights, this is also up to you, factory sights work
just fine, but Fiber Optic is becoming increasingly popular for quick
sight acquisition. Red dots are also popular but not many holsters allow
scopes or red dots so that might present a problem. (except for several
IPSC styles)
- Modifications, Like in the Rifle, these are allowed
but be sure they are safe and work well, it has to go bang every time
you pull the trigger so make sure it does before you use it in a match.
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